March 15, 2011

Tuesday Review – Operation Cyclone Walkers

So today I am discussing the Lothar, the Mickey, and the Steel Rain. Each of these are the new artillery for Operation Cyclone.

Lothar
Pros:
Is an artillery walker
Can indirect fire
Does a devastating damage to both units and infantry
Cons:
Needs a unit with artillery strike ability to do indirect fire
Has a minimum range but has MG 44

Steel Rain
Pros:
Is an artillery walker
Can indirect fire
Does a devastating damage to both units and infantry
Can shoot the Missiles and can do a one shot at 12/1 to either tanks or units.
Cons:
Needs to reload
One dice for anti tank
Needs a unit with artillery strike ability to do indirect fire
Cannot Jump
Has unlimited range only on missiles
Has a minimum range but has .30cal MG
Limited Missiles

I plan on making the extra card they should have added to the Axis with the Luther that Sigrid uses but less armored that they have on dust models website.

3 comments:

bilbo08 said...

Mickey doesn´t need to reload! And have a great ability: fast! Is the only walker in the game which has fast+jump... those abilities together are awesome! And has Self Repair!!! About the guns:
- 75 mm Howitzer : distance 5, and 2/+ against ifantry, it works like the flame trower, but the Howitzer does 2 dice per miniature, instead of the only 1 dice of the flame trower.
- .50 cal MG distance 6
- .30 cal MG distance 4

Those all unlimited

I THINK WE ARE IN FRONT OF THE BEST WALKER UP TO NOW... IS THE FASTER AND MOST VERSATILE!!!

bilbo08 said...

About the Mickey, i forgot to tell: the Howitzer damages vehicles too: 2/1 for tanks with armor 4.

arkangl said...

I did this one based off of the 2 that i could find in the cyclone rulebook no the mickey i was gonna do it later.